Decoder. plain-English AI glossary

Late Interaction

▲ Rising

Also called Late-Interaction Scoring

Comparing query and document at the token level only at the end, keeping detail a single vector loses.

Think of it like

Two teams working separately, then meeting at the last minute to match up their notes point by point.

Example

Instead of collapsing a passage into one vector, late interaction keeps its token vectors and matches them against the query’s at scoring time.

How it actually works

"Early interaction" (cross-encoders) feeds query and document together for max accuracy but can’t precompute anything. "No interaction" (bi-encoders) precomputes single vectors, fast but coarse. Late interaction splits the difference: encode separately and precompute token vectors, then do a lightweight fine-grained match at query time — much of the accuracy, much of the speed, at the cost of storage.

For product teams

The design that buys near cross-encoder quality without cross-encoder latency.

For engineers

Per-token precomputed vectors combined via MaxSim at query time; a precision/latency compromise between bi- and cross-encoders.

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