Decoder. plain-English AI glossary

Euclidean Distance

● Core

Also called L2 Distance

Straight-line distance between two vectors — the everyday "how far apart" measure.

Think of it like

The as-the-crow-flies distance between two pins on a map.

Example

A clustering job groups embeddings by L2 distance, putting vectors that sit physically near each other in the same bucket.

How it actually works

Euclidean (L2) distance is the square root of summed squared differences — the ruler-distance in vector space. It cares about magnitude, unlike cosine which cares only about direction, so on un-normalized embeddings the two can rank results quite differently. Many indexes support it, and for normalized vectors it produces the same ordering as cosine.

For product teams

Another metric option; the point is to match it to how your embeddings were built.

For engineers

sqrt(Σ(aᵢ−bᵢ)²); magnitude-sensitive, order-equivalent to cosine only under normalization.

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